Project Sherlock

Visual Arts · Digital & New Media Art

3D Art & Modelling

A topic within Digital & New Media Art, itself one of 9 topics in that field and part of Visual Arts.

Reading on 3D Art & Modelling

2

2 works

Paper1978

Recursively Generated B-Spline Surfaces on Arbitrary Topological Meshes

Edwin Catmull & Jim Clark

Introduces subdivision surfaces as a way to model smooth curved 3D shapes from an arbitrary polygon mesh, solving the topological limits of earlier patch-based surface modelling.

Other topics in Digital & New Media Art