Book2011
Mobile First
Luke Wroblewski
Argues that designing for mobile constraints first, rather than shrinking a desktop design afterward, forces the prioritisation that produces better interfaces on every screen size.
FreeEntry
Design · User Experience Design
A topic within User Experience Design, itself one of 11 topics in that field and part of Design.
2 works
Luke Wroblewski
Argues that designing for mobile constraints first, rather than shrinking a desktop design afterward, forces the prioritisation that produces better interfaces on every screen size.
Steven Hoober
Reports original observational research finding most people grip a phone one-handed and operate it with a thumb, contradicting the two-handed typing assumption much mobile design had been built on.
link checked 17 Sept 2026